I am trying to run an obscure branch of Blender right now but I can’t get it to work. It is supposed to have a real-time rendering engine with nice graphics and whatnot. Anyways, when I run it I get this error:
GPUShader: compile error: 0:2431(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader 0:2431(1): error: #extension directive is not allowed in the middle of a shader
From what I can find on the internet this is just a problem with the Mesa driver not allowing extensions in shaders. I end up with every object having no shading and being black. Can I enable GL_EXT_gpu_shader in Mesa options? This worked just fine on Windows 8.1 but not on Linux.
My system specs are:
- CPU: Intel Core i5-2520M @ 4x 3.2GHz
- RAM: 8G
- GPU: Intel HD graphics 3000
- OS: Antergos Deepin 15.5
In case anyone is wondering, yes! I have tried the Windows version and it still has the same problem.