Hey there when i run kobodl with -nosound it works perfect (with no sound obviously)
but normally this happens which is odd because every other game works fine
did anybody encountered the same issue ?
i think the line
audio.c: Warning: Requested 1024 samplebuffer, but got 512 samples.
is pointing to a too small audio buffer ?, if so, how can i change my audio buffer (just a wild guess)