• Unreal Engine aur installation and manual build

    I’m running antergos on my laptop (with kde desktop)
    and try to install Unreal Engine by aur first
    (after tmpfs space problem) the compilation ends with an UBT error :

    ERROR: UBT ERROR: Failed to produce item: ~/.tmp/yaourt/yaourt-tmp/aur-unreal-engine/src/UnrealEngine/Engine/Binaries/Linux/CrashReportClient
    Total build time: 85,28 seconds (Local executor: 0,00 seconds)
    make: *** [Makefile:252: CrashReportClient-Linux-Shipping] Error 5
    ==> ERREUR : Une erreur s’est produite dans build().

    build with clang 4.0.0 (I tried 35 and 38)
    Do I have made a mistake ? or something forgotten ?

    Is someone had tried to install Unreal with success ?

    thanks to any help and thank you for reading this.

  • Have a look at this thread. https://forum.antergos.com/topic/2866/yaourt-no-space-left-on-device

    Try to change the build directory as suggested.

  • Sorry, maybe I misspoke,
    Actually, I already change the yaourt installation place (that’s why this is in directory : ~/.tmp/yaourt/yaourt-tmp/… above)
    but the error appear after download, when it build :
    I have an UBT error.

  • I just resolve my problem,
    It’s completely weird :
    it’s because the generated files (*.generated.h) were not generated
    when I inspect the logs I see that :
    Actually I compile Unreal in /home/nihil/.tmp but the .tmp doesn’t appear and it’s why the files were not generated :)
    so do not compile in hidden folder ;)

  • Could you put this information on the Wiki perhaps? I’m sure there are other people who would benefit from this as well🙂.

    Plus, that way you will always have somewhere to go to if you yourself run into this problem again😉


  • @nihil how long does it takes to build?

  • It took me approximately 3 hours.

  • Could you please specify what you did to make it work? You said it should’t be compiled in a hidden folder, so I compiled it in home/pacaur, which is not hidden…and I got the same error again. Thank you in advance!

  • Please tell i have using .Zip extraction setup.sh generateprojectfiles.sh and make and also an alternative make suggested for Arch linux but this dont work.
    i installed tar.gz file but how to build that from source in the PKGBUILD ? please help… and send me exact comand lines for ease ! or any better alternate method also. If i try to download it from AUR in software manager then it gives error please help.

  • @jatin try to open a new thread on your issue, and describe it in more detail with your own words please !!!


installation303 aur55 engine3 unreal3 Posts 10Views 2343
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